I built Breakdown Studio because I was hand-matching hundreds of shots across every re-cut of a feature, alone, and losing real work to the noise. It is now free, MIT licensed, and running on real productions.
A film production hands you the edit and needs a number. Breakdown Studio builds the shot breakdown that every bid, schedule and vendor package hangs off, straight from the cut:
The job that produced it was running the VFX department of an independent feature alone: supervising, budgeting, and keeping the breakdown current through cut after cut. The evolving film cut used to mean weeks of hand-logging that got half-thrown-away on every re-cut. Breakdown Studio turns that into one pass that updates itself.
It also ships with a context pack that briefs an AI assistant on the pipeline's rules and guardrails, so the mechanical half runs on its own and the judgment calls, what counts as a real drop versus a protected shot, which master row a drifted code belongs to, stay with the supervisor.
The pipeline is validated against a real feature in active production: multiple successive cuts, thousands of operator-verified slate reads, and a producer-approved master match as ground truth. It runs on your own machine, on your own Google account, offline.
Breakdown Studio is open source and on GitHub now. Star the repo to follow development, or join the course waitlist to learn the method behind it.